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Initial revision
1 | #include <TObject.h> |
2 | #include <TSystem.h> |
3 | |
4 | class AnticounterLevel1 : public TObject { |
5 | public: |
6 | AnticounterLevel1(); |
7 | UShort_t status[2]; |
8 | UShort_t hitmap[2]; |
9 | UShort_t hitstatus[2]; |
10 | UShort_t trigger[2]; |
11 | Float_t obt; |
12 | Float_t evfile; |
13 | Float_t headc; |
14 | }; |
15 | |
16 | AnticounterLevel1::AnticounterLevel1() { |
17 | for (Int_t i=0; i<2;i++){ |
18 | status[i] = 0; |
19 | hitmap[i] = 0; |
20 | hitstatus[i] = 0; |
21 | trigger[i] = 0; |
22 | }; |
23 | obt = 0.; |
24 | evfile = 0.; |
25 | headc = 0.; |
26 | } |
27 |
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