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Initial revision
1 | mocchiut | 1.1 | #include <TObject.h> |
2 | #include <TSystem.h> | ||
3 | |||
4 | class AnticounterLevel1 : public TObject { | ||
5 | public: | ||
6 | AnticounterLevel1(); | ||
7 | UShort_t status[2]; | ||
8 | UShort_t hitmap[2]; | ||
9 | UShort_t hitstatus[2]; | ||
10 | UShort_t trigger[2]; | ||
11 | Float_t obt; | ||
12 | Float_t evfile; | ||
13 | Float_t headc; | ||
14 | }; | ||
15 | |||
16 | AnticounterLevel1::AnticounterLevel1() { | ||
17 | for (Int_t i=0; i<2;i++){ | ||
18 | status[i] = 0; | ||
19 | hitmap[i] = 0; | ||
20 | hitstatus[i] = 0; | ||
21 | trigger[i] = 0; | ||
22 | }; | ||
23 | obt = 0.; | ||
24 | evfile = 0.; | ||
25 | headc = 0.; | ||
26 | } | ||
27 |
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