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#include <TPaveText.h> |
#include <TPaveText.h> |
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#include <TCanvas.h> |
#include <TCanvas.h> |
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#include <physics/tof/TofEvent.h> |
#include <physics/tof/TofEvent.h> |
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#include <cstdlib> |
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#include <sys/stat.h> |
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#include <math.h> |
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#include <iostream> |
#include <iostream> |
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#include <fstream> |
#include <fstream> |
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// find hitted paddle by looking for ADC values on both sides |
// find hitted paddle by looking for ADC values on both sides |
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// since we looking for helium this gives decent results |
// since we looking for helium this gives decent results |
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Int_t tof11_i,tof12_i,tof21_i,tof22_i,tof31_i,tof32_i; |
//Int_t tof11_i,tof12_i,tof21_i,tof22_i,tof31_i,tof32_i; |
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Int_t tof11_i,tof12_i,tof31_i,tof32_i; |
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Float_t a1,a2; |
Float_t a1,a2; |
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Int_t jj; |
Int_t jj; |
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// reset values |
// reset values |
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tof11_i = -1; |
tof11_i = -1; |
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tof12_i = -1; |
tof12_i = -1; |
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tof21_i = -1; |
//tof21_i = -1; |
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tof22_i = -1; |
//tof22_i = -1; |
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tof31_i = -1; |
tof31_i = -1; |
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tof32_i = -1; |
tof32_i = -1; |
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a2 = adca[16+2*jj+1]; |
a2 = adca[16+2*jj+1]; |
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if ((a1 < 3000) && (a2 < 3000)) tof12_i = jj; |
if ((a1 < 3000) && (a2 < 3000)) tof12_i = jj; |
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} |
} |
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for(jj=0; jj<2; jj++){ |
/* for(jj=0; jj<2; jj++){ |
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a1 = adca[28+2*jj]; |
a1 = adca[28+2*jj]; |
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a2 = adca[28+2*jj+1]; |
a2 = adca[28+2*jj+1]; |
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if ((a1 < 3000) && (a2 < 3000)) tof21_i = jj; |
// if ((a1 < 3000) && (a2 < 3000)) tof21_i = jj; |
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} |
} |
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for(jj=0; jj<2; jj++){ |
for(jj=0; jj<2; jj++){ |
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a1 = adca[32+2*jj]; |
a1 = adca[32+2*jj]; |
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a2 = adca[32+2*jj+1]; |
a2 = adca[32+2*jj+1]; |
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if ((a1 < 3000) && (a2 < 3000)) tof22_i = jj; |
// if ((a1 < 3000) && (a2 < 3000)) tof22_i = jj; |
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} |
}*/ |
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for(jj=0; jj<3; jj++){ |
for(jj=0; jj<3; jj++){ |
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a1 = adca[36+2*jj]; |
a1 = adca[36+2*jj]; |
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a2 = adca[36+2*jj+1]; |
a2 = adca[36+2*jj+1]; |