| 1 | mocchiut | 1.1 | //where I am | 
| 2 |  |  | #include "R1_FA_State.h" | 
| 3 |  |  | //manager | 
| 4 |  |  | #include "StateManager.h" | 
| 5 |  |  | //home | 
| 6 |  |  | #include "R0_Init_State.h" | 
| 7 |  |  | //a step after | 
| 8 |  |  | #include "R2_FAFE_State.h" | 
| 9 |  |  |  | 
| 10 |  |  |  | 
| 11 |  |  |  | 
| 12 |  |  | namespace PamOffLineSW | 
| 13 |  |  | { | 
| 14 |  |  | R1_FA_State R1_FA_State::instance; | 
| 15 |  |  |  | 
| 16 |  |  | R1_FA_State::R1_FA_State() | 
| 17 |  |  | { | 
| 18 |  |  | } | 
| 19 |  |  |  | 
| 20 |  |  | R1_FA_State::~R1_FA_State() | 
| 21 |  |  | { | 
| 22 |  |  | } | 
| 23 |  |  |  | 
| 24 |  |  | void R1_FA_State::readInput(char inputbyte) | 
| 25 |  |  | { | 
| 26 |  |  | //the byte before this one is 0xFA, searching byte 0xFE | 
| 27 |  |  | if((unsigned char)inputbyte==CODE_FE) | 
| 28 |  |  | { | 
| 29 |  |  |  | 
| 30 |  |  | //changing state to R2 | 
| 31 |  |  | StateManager::getInstance().changeState(&R2_FAFE_State::getInstance()); | 
| 32 |  |  | } | 
| 33 |  |  | else if((unsigned char)inputbyte==CODE_FA) | 
| 34 |  |  | { | 
| 35 |  |  | //do nothing remain in the current state | 
| 36 |  |  | } | 
| 37 |  |  | else | 
| 38 |  |  | { | 
| 39 |  |  | //Return to state R0, restart search | 
| 40 |  |  | StateManager::getInstance().changeState(&R0_Init_State::getInstance()); | 
| 41 |  |  |  | 
| 42 |  |  | } | 
| 43 |  |  | } | 
| 44 |  |  |  | 
| 45 |  |  | } |