#include // // here the class of the data that will be saved in the ntuple // the content must be identical to the structure defined in cfltempl2struct.h // // class AnticounterLevel1 : public TObject { class AcLevel2 : public TObject { public: ClassDef(AcLevel2, 0); // AcLevel2() : TObject(){} AcLevel2(); // : TObject(){}; UShort_t status[2]; UShort_t hitmap[2]; UShort_t hitstatus[2]; UShort_t trigger[2]; ULong64_t OBT; Int_t pro_num; ULong64_t pkt_num; }; AcLevel2::AcLevel2() { status[0]=0; hitmap[0]=0; hitstatus[0]=0; trigger[0]=0; OBT=0ULL; pro_num=0; pkt_num=0ULL; status[1]=0; hitmap[1]=0; hitstatus[1]=0; trigger[1]=0; }