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Anticounter First Flight Release on CVS
| 1 | #include <TObject.h> |
| 2 | |
| 3 | // |
| 4 | // here the class of the data that will be saved in the ntuple |
| 5 | // the content must be identical to the structure defined in cfltempl2struct.h |
| 6 | // |
| 7 | |
| 8 | // class AnticounterLevel1 : public TObject { |
| 9 | |
| 10 | class AcLevel2 : public TObject { |
| 11 | public: |
| 12 | ClassDef(AcLevel2, 0); |
| 13 | // AcLevel2() : TObject(){} |
| 14 | AcLevel2(); // : TObject(){}; |
| 15 | UShort_t status[2]; |
| 16 | UShort_t hitmap[2]; |
| 17 | UShort_t hitstatus[2]; |
| 18 | UShort_t trigger[2]; |
| 19 | ULong64_t OBT; |
| 20 | Int_t pro_num; |
| 21 | ULong64_t pkt_num; |
| 22 | }; |
| 23 | |
| 24 | AcLevel2::AcLevel2() { |
| 25 | status[0]=0; |
| 26 | hitmap[0]=0; |
| 27 | hitstatus[0]=0; |
| 28 | trigger[0]=0; |
| 29 | OBT=0ULL; |
| 30 | pro_num=0; |
| 31 | pkt_num=0ULL; |
| 32 | status[1]=0; |
| 33 | hitmap[1]=0; |
| 34 | hitstatus[1]=0; |
| 35 | trigger[1]=0; |
| 36 | } |
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