#include <TObject.h>

//
// here the class of the data that will be saved in the ntuple
// the content must be identical to the structure defined in cfltempl2struct.h
// 

// class AnticounterLevel1 : public TObject {

class AcLevel2 : public TObject {
 public:
  ClassDef(AcLevel2, 0);
  //  AcLevel2() : TObject(){}
  AcLevel2(); // : TObject(){};
  UShort_t status[2];
  UShort_t hitmap[2];
  UShort_t hitstatus[2];
  UShort_t trigger[2];
  ULong64_t OBT;  
  Int_t     pro_num;
  ULong64_t pkt_num;
};

AcLevel2::AcLevel2() {
  status[0]=0;
  hitmap[0]=0;
  hitstatus[0]=0;
  trigger[0]=0;
  OBT=0ULL;
  pro_num=0;
  pkt_num=0ULL;
  status[1]=0;
  hitmap[1]=0;
  hitstatus[1]=0;
  trigger[1]=0;
} 
