#include "SteppingActionMessenger.hh" #include "SteppingAction.hh" #include "globals.hh" #include "G4UIdirectory.hh" #include "G4UIcmdWithABool.hh" SteppingActionMessenger::SteppingActionMessenger(SteppingAction* SA) :SteppingAct(SA) { stepDirectory = new G4UIdirectory("/step/"); stepDirectory->SetGuidance("Step draw control command."); drawStepCmd = new G4UIcmdWithABool("/step/draw",this); drawStepCmd->SetGuidance("Draw each step on the fly. (default = true)"); drawStepCmd->SetParameterName("draw", true); drawStepCmd->SetDefaultValue(true); } void SteppingActionMessenger::SetNewValue(G4UIcommand* command, G4String newValues) { if( command->GetCommandName() == "draw" ) { G4int vl; const char* t = newValues; std::istrstream is((char*)t); is >> vl; SteppingAct->SetDrawFlag(vl!=0); } } // 2005 by G.I.Vasilyev