/[PAMELA software]/PamG4/src/PrimaryGeneratorAction.cc
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Contents of /PamG4/src/PrimaryGeneratorAction.cc

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Revision 1.1.1.1 - (show annotations) (download) (vendor branch)
Tue Dec 13 16:20:39 2005 UTC (18 years, 11 months ago) by cafagna
Branch: start, MAIN
CVS Tags: v1r0, bogo, HEAD
Changes since 1.1: +0 -0 lines
Geant4 code for ND and Calorimeter

1
2 #include "PrimaryGeneratorMessenger.hh"
3 #include "PrimaryGeneratorAction.hh"
4 #include "DetectorConstruction.hh"
5 #include "G4Event.hh"
6 #include "G4ParticleGun.hh"
7 #include "G4ParticleTable.hh"
8 #include "G4ParticleDefinition.hh"
9 #include "globals.hh"
10 #include "Randomize.hh"
11
12 PrimaryGeneratorAction::PrimaryGeneratorAction(
13 DetectorConstruction* DC)
14 :Detector(DC),rndmFlag("off")
15 {
16 G4int n_particle = 1;
17 particleGun = new G4ParticleGun(n_particle);
18 //create a messenger for this class
19 gunMessenger = new PrimaryGeneratorMessenger(this);
20 // default particle
21
22 G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable();
23 G4String particleName;
24 G4ParticleDefinition* particle
25 = particleTable->FindParticle(particleName="proton");
26 particleGun->SetParticleDefinition(particle);
27 particleGun->SetParticleMomentumDirection(G4ThreeVector(0.,0.,1.));
28 particleGun->SetParticleEnergy(20.*GeV);
29 G4double position = -(Detector->GetWorld_Z())/2.;
30 particleGun->SetParticlePosition(G4ThreeVector(0.*cm, 0.*cm, position));
31 }
32
33 PrimaryGeneratorAction::~PrimaryGeneratorAction()
34 {
35 delete particleGun;
36 }
37
38 void PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent)
39 {
40 if (rndmFlag == "on"){
41
42 G4double z = Detector->GetWorld_XY()*(G4UniformRand()-0.5);
43 G4double y = Detector->GetWorld_XY()*(G4UniformRand()-0.5);
44 G4double x = Detector->GetWorld_Z()/2.;
45 particleGun->SetParticlePosition(G4ThreeVector(x,y,z));
46
47 //k G4int i=0;
48 //k G4double theta=pi/10*(i+G4UniformRand());
49 G4double phi=G4UniformRand()*twopi;
50
51
52
53
54 G4double theta;
55 do
56 theta = G4UniformRand() * halfpi;
57 while( G4UniformRand() > 2.*cos(theta)*sin(theta));
58
59 G4double px=sin(theta)*sin(phi);
60
61 G4double py=sin(theta)*cos(phi);
62
63 G4double pz=cos(theta);
64
65 particleGun->SetParticleMomentumDirection(G4ThreeVector(-fabs(pz),py,px));
66
67 // G4cout<<"y0 "<<y0<< " z0 "<<z0<<" Theta " << theta<<" Phi "<<phi<<G4endl;
68
69 // G4double E=pow(6.0255959E-6 -5.91594E-6*G4UniformRand(),-0.5747712644);
70 // G4double E=pow(0.000316228 -0.000310604*G4UniformRand(),-0.571429);
71
72 // particleGun->SetParticleEnergy(E*GeV);
73 // G4cout<<E<<"GeV"<<G4endl;
74
75 //l particleGun->SetParticlePosition(G4ThreeVector(x0,y0,z0));
76 }
77 particleGun->GeneratePrimaryVertex(anEvent);
78 }
79
80
81 // 2005 by G.I.Vasilyev

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