/[PAMELA software]/PamG4/src/PrimaryGeneratorAction.cc
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Annotation of /PamG4/src/PrimaryGeneratorAction.cc

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Revision 1.1.1.1 - (hide annotations) (download) (vendor branch)
Tue Dec 13 16:20:39 2005 UTC (19 years ago) by cafagna
Branch: start, MAIN
CVS Tags: v1r0, bogo, HEAD
Changes since 1.1: +0 -0 lines
Geant4 code for ND and Calorimeter

1 cafagna 1.1
2     #include "PrimaryGeneratorMessenger.hh"
3     #include "PrimaryGeneratorAction.hh"
4     #include "DetectorConstruction.hh"
5     #include "G4Event.hh"
6     #include "G4ParticleGun.hh"
7     #include "G4ParticleTable.hh"
8     #include "G4ParticleDefinition.hh"
9     #include "globals.hh"
10     #include "Randomize.hh"
11    
12     PrimaryGeneratorAction::PrimaryGeneratorAction(
13     DetectorConstruction* DC)
14     :Detector(DC),rndmFlag("off")
15     {
16     G4int n_particle = 1;
17     particleGun = new G4ParticleGun(n_particle);
18     //create a messenger for this class
19     gunMessenger = new PrimaryGeneratorMessenger(this);
20     // default particle
21    
22     G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable();
23     G4String particleName;
24     G4ParticleDefinition* particle
25     = particleTable->FindParticle(particleName="proton");
26     particleGun->SetParticleDefinition(particle);
27     particleGun->SetParticleMomentumDirection(G4ThreeVector(0.,0.,1.));
28     particleGun->SetParticleEnergy(20.*GeV);
29     G4double position = -(Detector->GetWorld_Z())/2.;
30     particleGun->SetParticlePosition(G4ThreeVector(0.*cm, 0.*cm, position));
31     }
32    
33     PrimaryGeneratorAction::~PrimaryGeneratorAction()
34     {
35     delete particleGun;
36     }
37    
38     void PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent)
39     {
40     if (rndmFlag == "on"){
41    
42     G4double z = Detector->GetWorld_XY()*(G4UniformRand()-0.5);
43     G4double y = Detector->GetWorld_XY()*(G4UniformRand()-0.5);
44     G4double x = Detector->GetWorld_Z()/2.;
45     particleGun->SetParticlePosition(G4ThreeVector(x,y,z));
46    
47     //k G4int i=0;
48     //k G4double theta=pi/10*(i+G4UniformRand());
49     G4double phi=G4UniformRand()*twopi;
50    
51    
52    
53    
54     G4double theta;
55     do
56     theta = G4UniformRand() * halfpi;
57     while( G4UniformRand() > 2.*cos(theta)*sin(theta));
58    
59     G4double px=sin(theta)*sin(phi);
60    
61     G4double py=sin(theta)*cos(phi);
62    
63     G4double pz=cos(theta);
64    
65     particleGun->SetParticleMomentumDirection(G4ThreeVector(-fabs(pz),py,px));
66    
67     // G4cout<<"y0 "<<y0<< " z0 "<<z0<<" Theta " << theta<<" Phi "<<phi<<G4endl;
68    
69     // G4double E=pow(6.0255959E-6 -5.91594E-6*G4UniformRand(),-0.5747712644);
70     // G4double E=pow(0.000316228 -0.000310604*G4UniformRand(),-0.571429);
71    
72     // particleGun->SetParticleEnergy(E*GeV);
73     // G4cout<<E<<"GeV"<<G4endl;
74    
75     //l particleGun->SetParticlePosition(G4ThreeVector(x0,y0,z0));
76     }
77     particleGun->GeneratePrimaryVertex(anEvent);
78     }
79    
80    
81     // 2005 by G.I.Vasilyev

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