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#include "SmartCollection.h" |
#include "SmartCollection.h" |
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void SmartCollection::AddAction(CollectionAction& action) { |
SmartCollection::~SmartCollection(){ |
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_actions.push_back(&action); |
if (_owns){ |
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for (unsigned int i = 0; i < _actions.size(); i++) |
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if (_actions[i] != NULL){ |
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delete _actions[i]; |
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_actions[i] = NULL; |
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} |
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} |
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} |
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void SmartCollection::AddAction(CollectionAction *action) { |
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_actions.push_back(action); |
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_actionsPositions.push_back(GetSize() - 1); |
_actionsPositions.push_back(GetSize() - 1); |
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} |
} |
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return _actions[iAction]; |
return _actions[iAction]; |
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} |
} |
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CollectionAction *SmartCollection::GetAction(const char *actionName) { |
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if (_actions.size() == 0) |
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return NULL; |
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for (unsigned int i = 0; i < _actions.size(); i++) { |
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if (strcmp(_actions[i]->GetName(), actionName) == 0) |
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return _actions[i]; |
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} |
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return NULL; |
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} |
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void SmartCollection::Setup(PamLevel2 *events) { |
void SmartCollection::Setup(PamLevel2 *events) { |
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PamCutCollection::Setup(events); |
PamCutCollection::Setup(events); |
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//cout << GetName() << endl; |
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for (unsigned int i = 0; i < _actions.size(); i++) { |
for (unsigned int i = 0; i < _actions.size(); i++) { |
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_actions[i]->Setup(events); |
_actions[i]->Setup(events); |
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int SmartCollection::ApplyCut(PamLevel2 *event) { |
int SmartCollection::ApplyCut(PamLevel2 *event) { |
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_nEv++; |
_nEv++; |
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// Execute the actions placed before the cuts |
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unsigned int iBeforeCuts = 0; |
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//cout << GetName() << endl; |
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if (_actions.size() > 0) { |
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while (_actionsPositions[iBeforeCuts] == -1) { |
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_actions[iBeforeCuts]->OnGood(event); |
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iBeforeCuts++; |
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if (iBeforeCuts == _actions.size()) |
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break; |
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} |
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} |
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|
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// Apply the cuts |
// Apply the cuts |
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if (_cuts.size() == 0) { |
if (_cuts.size() == 0) { |
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_nGood++; |
_nGood++; |
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return CUTOK; |
return CUTOK; |
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} |
} |
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|
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unsigned int bunchEnd = -1; |
unsigned int firstFailed = _cuts.size(); |
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unsigned int nActions = 0; |
for (unsigned int iCut = 0; iCut < _cuts.size(); iCut++) { |
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unsigned int firstActionOfBunch = -1; |
if (_cuts[iCut]->ApplyCut(event) != CUTOK && firstFailed == _cuts.size()) { |
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if (_actions.size() > 0) { |
firstFailed = iCut; |
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// Set the bunch end to the position of the first action |
break; |
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bunchEnd = _actionsPositions[0]; |
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// Set the position of the first action at the end of the bunch |
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firstActionOfBunch = 0; |
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// Set the number of actions at the end of this bunch of cuts |
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nActions = 1; |
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while (_actionsPositions[nActions] == bunchEnd) |
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nActions++; |
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} |
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for (unsigned int icut = 0; icut < _cuts.size(); icut++) { |
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if (_cuts[icut]->ApplyCut(event) != CUTOK) { |
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// Check if there are actions at the end of the current bunch |
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// (last bunch may have no actions at its end) |
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if (bunchEnd >= icut) { |
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for (unsigned int i = 0; i < nActions; i++) { |
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_actions[firstActionOfBunch + i]->OnBad(event, icut); |
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} |
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} |
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OnBad(event, icut); |
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return icut; |
|
92 |
} |
} |
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else if (bunchEnd == icut) { |
} |
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// We are at the end of the bunch of cuts, so let's execute the actions |
|
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for (unsigned int i = 0; i < nActions; i++) { |
//Do actions |
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_actions[firstActionOfBunch + i]->OnGood(event); |
if (_actions.size() > 0) { |
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} |
unsigned int lastPosition = _cuts.size(); |
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if (firstActionOfBunch + nActions < _actions.size()) { |
for (unsigned int i = iBeforeCuts; i < _actions.size(); i++) { |
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// Current bunch is done, but actions are not finished yet. Set up the next bunch. |
if (_actionsPositions[i] < (int) firstFailed) |
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// Set the end of the new bunch and the number of actions at this end |
_actions[i]->OnGood(event); |
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firstActionOfBunch += nActions; |
else { // A cut has failed |
102 |
bunchEnd = _actionsPositions[firstActionOfBunch]; |
if (lastPosition == _cuts.size()) // Record the position of the end of the bunch |
103 |
nActions = 1; |
lastPosition = _actionsPositions[i]; |
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while (_actionsPositions[firstActionOfBunch + nActions] == bunchEnd) |
if (_actionsPositions[i] > (int) lastPosition) // Don't do actions at the end of successive bunches |
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nActions++; |
break; |
106 |
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_actions[i]->OnBad(event, (int) firstFailed); |
107 |
} |
} |
108 |
} |
} |
109 |
} |
} |
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|
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_nGood++; |
if (firstFailed == _cuts.size()) { |
112 |
OnGood(event); |
_nGood++; |
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return CUTOK; |
OnGood(event); |
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return CUTOK; |
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} |
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else { |
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OnBad(event, firstFailed); |
118 |
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return firstFailed; |
119 |
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} |
120 |
} |
} |