/* * BlindCutCollection.h * * Created on: 10-mar-2009 * Author: Nicola Mori */ /*! @file BlindCutCollection.h The BlindCutCollection class definition file */ #ifndef BLINDCUTCOLLECTION_H_ #define BLINDCUTCOLLECTION_H_ #include "../../PamCutBase/PamCutBase.h" /*! @brief A cut collection which applies all the cuts. * * This cut collection will apply all the cuts it contains to the * events, even if some of them are not satisfied. */ class BlindCutCollection: public PamCutCollection { public: /*! @brief Constructor. */ BlindCutCollection(const char *cutName): PamCutCollection(cutName){ } /*! @brief Destructor. */ ~BlindCutCollection() { } /*! @brief Checks all the cuts. * * This method checks all the cuts for the current event. It exits only after * all the cuts have been evaluated. Note that it doesn't call OnGood() nor OnBad(), not * even for the PamCut objects in the collection. * @return the index of the first failed cut (range: [0, \#cuts-1], see AddCut()); \ * #CUTOK if the event satisfies all the cuts. */ int Check(PamLevel2 *event); /*! @brief Applies all the cuts to the current event. * * This routine works pretty much like the redefinition of Check(), calling ApplyCut() (instead of * Check() )for each cut. However, if a cut fails, it does not stops but continues until all the * cuts are evaluated. If all the cuts are successful, on exit it calls OnGood(); if a single cut * failed, it calls OnBad(), passing the index of the first failed cut as selectionResult. * * @param event The event to analyze. * @return same return values as Check(). */ int ApplyCut(PamLevel2 *event); //void OnGood(PamLevel2 *event){cout << "BlindCutCollection::OnGood" << endl;} //void OnBad(PamLevel2 *event, int selectionResult){cout << "BlndCutCollection::OnBad, SelectionResult=" << selectionResult << endl;} }; #endif /* BLINDCUTCOLLECTION_H_ */