#include S4Level2::S4Level2(){ this->Clear(); } void S4Level2::Clear(){ S4calibrated = 0.; S4adc = 0.; unpackError = 0; } /** * Fills a struct cS4Level2 with values from a S4Level2 object (to put data into a F77 common). */ void S4Level2::GetLevel2Struct(cS4Level2 *l2) const{ l2->S4calibrated = S4calibrated; l2->S4adc = S4adc; } void S4Level2::SetFromLevel2Struct(cS4Level2 *l2){ S4calibrated = l2->S4calibrated; S4adc = l2->S4adc; } ClassImp(S4Level2)