50 |
Float_t cutoff[20]; |
Float_t cutoff[20]; |
51 |
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52 |
// Quaternions |
// Quaternions |
53 |
Float_t q0, q1, q2, q3; |
Float_t q0; ///< Quaternion 0 |
54 |
|
Float_t q1; ///< Quaternion 1 |
55 |
// Euler angles (nadir reference frame) (not used) |
Float_t q2; ///< Quaternion 2 |
56 |
Float_t theta, phi, etha; |
Float_t q3; ///< Quaternion 3 |
57 |
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58 |
// Euler angles (local field reference frame) (not used) |
// Euler angles (Resurs velocity reference frame) |
59 |
Float_t thetamag, phimag, ethamag; |
Float_t theta; ///< Euler angle theta in the velocity reference frame (pitch) |
60 |
|
Float_t phi; ///< Euler angle phi in the velocity reference frame (yaw) |
61 |
// Useful? |
Float_t etha; ///< Euler angle etha in the velocity reference frame (roll) |
|
Int_t goodAttitude[5]; |
|
62 |
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63 |
/** |
/** |
64 |
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* The variable mode means a character time distant between two quaternions, inside which stay every events |
65 |
|
*/ |
66 |
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Int_t mode; // 0 - means that time different pair of quaternions exuals to 0.25 seconds in R10 mode |
67 |
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// (it mean that all quaternions in array is correct) |
68 |
|
// 1 - means that we have R10 mode and use just first value of quaternions array |
69 |
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// 2 - means that we have non R10 mode and use every quaternions from array. |
70 |
|
// 3 - means normal transition from R10 to non R10 or from non R10 to R10. |
71 |
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// 4 - means that we have eliminable hole between R10 and non R10 or between non R10 and R10 |
72 |
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// 5 - means that we have uneliminable hole between R10 and non R10 or between non R10 and R10 |
73 |
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// 6 - means that we have eliminable hole inside R10 (in such keys eliminable depends from other factors also) |
74 |
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// 7 - means that we have uneliminable hole inside R10 |
75 |
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// 8 - means that we have eliminable hole inside non R10 |
76 |
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// 9 - means that we have uneliminable hole inside non R10 |
77 |
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|
78 |
|
/** |
79 |
\return Returns the B minimum along the field line. |
\return Returns the B minimum along the field line. |
80 |
*/ |
*/ |
81 |
Float_t GetB0() { return Babs/BB0; }; |
Float_t GetB0() { return Babs/BB0; }; |
91 |
|
|
92 |
void Clear(); // emiliano |
void Clear(); // emiliano |
93 |
// |
// |
94 |
ClassDef(OrbitalInfo, 2) |
ClassDef(OrbitalInfo, 3) |
95 |
}; |
}; |
96 |
#endif |
#endif |