#ifndef OrbitalInfo_h #define OrbitalInfo_h #include #include // EMILIANO #include /** * Class that stores position, time, inclination, magnetic field and * cutoff informations. */ class OrbitalInfo : public TObject { public: OrbitalInfo(); OrbitalInfo* GetOrbitalInfo(){return this;}; // Elena UInt_t absTime; ///< Absolute Time (seconds) UInt_t OBT; ///< On Board Time (ms) UInt_t pkt_num; ///< CPU packet number Float_t lon; ///< degrees from -180 to 180 Float_t lat; ///< degrees from -90 to 90 Float_t alt; ///< meters asl // B components. Float_t Bnorth; ///< gauss Float_t Beast; ///< gauss Float_t Bdown; ///< gauss Float_t Babs; ///< abs value (guass) Float_t BB0; ///< B abs over the B minimum on this field line Float_t L; ///< McIlwain's L shell (in earth radii) // Dipolar magnetic coordinates (not used). Float_t londip; ///< degrees from -180 to 180 Float_t latdip; ///< degrees from -90 to 90 Float_t altdip; ///< meters // Corrected magnetic coordinates (not used). Float_t loncgm; ///< degrees from -180 to 180 Float_t latcgm; ///< degrees from -90 to 90 Float_t altcgm; ///< meters // Corrected B min magnetic coordinates (not used). Float_t loncbm; ///< degrees from -180 to 180 Float_t latcbm; ///< degrees from -90 to 90 Float_t altcbm; ///< meters Float_t cutoff[20]; // Quaternions Float_t q0; ///< Quaternion 0 Float_t q1; ///< Quaternion 1 Float_t q2; ///< Quaternion 2 Float_t q3; ///< Quaternion 3 // Euler angles (Resurs velocity reference frame) Float_t theta; ///< Euler angle theta in the velocity reference frame (pitch) Float_t phi; ///< Euler angle phi in the velocity reference frame (yaw) Float_t etha; ///< Euler angle etha in the velocity reference frame (roll) /** * The variable mode means a character time distant between two quaternions, inside which stay every events */ Int_t mode; // 0 - means that time different pair of quaternions exuals to 0.25 seconds in R10 mode // (it mean that all quaternions in array is correct) // 1 - means that we have R10 mode and use just first value of quaternions array // 2 - means that we have non R10 mode and use every quaternions from array. // 3 - means normal transition from R10 to non R10 or from non R10 to R10. // 4 - means that we have eliminable hole between R10 and non R10 or between non R10 and R10 // 5 - means that we have uneliminable hole between R10 and non R10 or between non R10 and R10 // 6 - means that we have eliminable hole inside R10 (in such keys eliminable depends from other factors also) // 7 - means that we have uneliminable hole inside R10 // 8 - means that we have eliminable hole inside non R10 // 9 - means that we have uneliminable hole inside non R10 /** \return Returns the B minimum along the field line. */ Float_t GetB0() { return Babs/BB0; }; /** \return Returns the Stormer vertical cutoff using L shell: 14.9/L^2 (GV/c). */ Float_t GetCutoffSVL() { return cutoff[0]; }; void SetFromLevel2Struct(cOrbitalInfo *l2); void GetLevel2Struct(cOrbitalInfo *l2) const; void Clear(); // emiliano // ClassDef(OrbitalInfo, 3) }; #endif