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/** |
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* \file src/AcLevel2.cpp |
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* \author Petter Hofverberg |
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**/ |
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#include <TObject.h> |
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#include <AcLevel2.h> |
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|
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ClassImp(AcLevel2); |
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|
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/** |
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* AcLevel2 constructor |
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**/ |
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AcLevel2::AcLevel2() { |
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this->Clear(); |
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} |
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|
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/** |
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* Clear variables |
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**/ |
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void AcLevel2::Clear(Option_t *t){ |
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status[0]=0; |
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hitmap[0]=0; |
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hitstatus[0]=0; |
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trigger[0]=0; |
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status[1]=0; |
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hitmap[1]=0; |
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hitstatus[1]=0; |
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trigger[1]=0; |
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unpackError=0; |
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} |
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|
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/** |
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* checks if detector what is hit |
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**/ |
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bool AcLevel2::IsHit(TString what){ |
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|
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char* cabl[] = {"CARD4","CAT2","CAS1","ND","CARD2","CAT4","CAS4","ND", |
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"CARD3","CAT3","CAS3","ND","CARD1","CAT1","CAS2","ND"}; |
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|
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bool answer = false; |
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for(Int_t ibit=0; ibit<16; ibit++){ |
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if( what.Contains( cabl[ibit], TString::kIgnoreCase ) ){ |
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if( what.Contains( "M" , TString::kIgnoreCase ) ) |
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answer = (Bool_t)((hitmap[0]>>ibit)&1) & (Bool_t)((hitstatus[0]>>ibit)&1); |
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else if( what.Contains( "E" , TString::kIgnoreCase ) ) |
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answer = (Bool_t)((hitmap[1]>>ibit)&1) & (Bool_t)((hitstatus[1]>>ibit)&1); |
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return answer; |
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}; |
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}; |
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return answer; |
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|
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} |
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/** |
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* is CAS hit? |
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**/ |
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bool AcLevel2::CAShit(TString card) |
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{ |
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if(card.Contains("main") || card.CompareTo("")==0 ) |
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{ |
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if( this->IsHit("CAS1-M") )return true; |
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if( this->IsHit("CAS2-M") )return true; |
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if( this->IsHit("CAS3-M") )return true; |
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if( this->IsHit("CAS4-M") )return true; |
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} |
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if(card.Contains("extra") || card.CompareTo("")==0) |
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{ |
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if( this->IsHit("CAS1-E") ) return true; |
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if( this->IsHit("CAS2-E") ) return true; |
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if( this->IsHit("CAS3-E") ) return true; |
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if( this->IsHit("CAS4-E") ) return true; |
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} |
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|
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return false; |
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} |
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/** |
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* is CAT hit? |
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**/ |
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bool AcLevel2::CAThit(TString card) |
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{ |
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if(card.Contains("main") || card.CompareTo("")==0 ) |
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{ |
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if( this->IsHit("CAT1-M") )return true; |
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if( this->IsHit("CAT2-M") )return true; |
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if( this->IsHit("CAT3-M") )return true; |
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if( this->IsHit("CAT4-M") )return true; |
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} |
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if(card.Contains("extra") || card.CompareTo("")==0) |
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{ |
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if( this->IsHit("CAT1-E") ) return true; |
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if( this->IsHit("CAT2-E") ) return true; |
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if( this->IsHit("CAT3-E") ) return true; |
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if( this->IsHit("CAT4-E") ) return true; |
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} |
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|
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return false; |
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} |
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/** |
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* is CARD hit? |
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**/ |
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bool AcLevel2::CARDhit(TString card) |
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{ |
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if(card.Contains("main") || card.CompareTo("")==0 ) |
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{ |
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if( this->IsHit("CARD1-M") )return true; |
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if( this->IsHit("CARD2-M") )return true; |
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if( this->IsHit("CARD3-M") )return true; |
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if( this->IsHit("CARD4-M") )return true; |
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} |
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if(card.Contains("extra") || card.CompareTo("")==0) |
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{ |
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if( this->IsHit("CARD1-E") ) return true; |
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if( this->IsHit("CARD2-E") ) return true; |
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if( this->IsHit("CARD3-E") ) return true; |
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if( this->IsHit("CARD4-E") ) return true; |
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} |
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|
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return false; |
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} |
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/** |
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* is AC hit? |
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**/ |
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bool AcLevel2::AChit(TString card) |
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{ |
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if(this->CAThit(card) || this->CARDhit(card) || this->CAShit(card)) return true; |
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|
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return false; |
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} |
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|
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|
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/** |
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* Fills a struct cAcLevel2 with values from a AcLevel2 object (to put data into a F77 common). |
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*/ |
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void AcLevel2::GetLevel2Struct(cAcLevel2 *l2) const{ |
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for(int i=0;i<2;i++){ |
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l2->status[i] = status[i]; |
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l2->hitmap[i] = hitmap[i]; |
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l2->hitstatus[i] = hitstatus[i]; |
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l2->trigger[i] = trigger[i]; |
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} |
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} |
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|
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void AcLevel2::SetFromLevel2Struct(cAcLevel2 *l2){ |
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for(int i=0;i<2;i++){ |
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status[i] = l2->status[i]; |
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hitmap[i] = l2->hitmap[i]; |
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hitstatus[i] = l2->hitstatus[i]; |
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trigger[i] = l2->trigger[i]; |
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} |
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} |
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