/** * \file src/AcLevel2.cpp * \author Petter Hofverberg **/ #include #include ClassImp(AcLevel2); /** * AcLevel2 constructor **/ AcLevel2::AcLevel2() { this->Clear(); } /** * Clear variables **/ void AcLevel2::Clear(Option_t *t){ status[0]=0; hitmap[0]=0; hitstatus[0]=0; trigger[0]=0; status[1]=0; hitmap[1]=0; hitstatus[1]=0; trigger[1]=0; unpackError=0; } /** * checks if detector what is hit **/ bool AcLevel2::IsHit(TString what){ char* cabl[] = {"CARD4","CAT2","CAS1","ND","CARD2","CAT4","CAS4","ND", "CARD3","CAT3","CAS3","ND","CARD1","CAT1","CAS2","ND"}; bool answer = false; for(Int_t ibit=0; ibit<16; ibit++){ if( what.Contains( cabl[ibit], TString::kIgnoreCase ) ){ if( what.Contains( "M" , TString::kIgnoreCase ) ) answer = (Bool_t)((hitmap[0]>>ibit)&1) & (Bool_t)((hitstatus[0]>>ibit)&1); else if( what.Contains( "E" , TString::kIgnoreCase ) ) answer = (Bool_t)((hitmap[1]>>ibit)&1) & (Bool_t)((hitstatus[1]>>ibit)&1); return answer; }; }; return answer; } /** * is CAS hit? **/ bool AcLevel2::CAShit(TString card) { if(card.Contains("main") || card.CompareTo("")==0 ) { if( this->IsHit("CAS1-M") )return true; if( this->IsHit("CAS2-M") )return true; if( this->IsHit("CAS3-M") )return true; if( this->IsHit("CAS4-M") )return true; } if(card.Contains("extra") || card.CompareTo("")==0) { if( this->IsHit("CAS1-E") ) return true; if( this->IsHit("CAS2-E") ) return true; if( this->IsHit("CAS3-E") ) return true; if( this->IsHit("CAS4-E") ) return true; } return false; } /** * is CAT hit? **/ bool AcLevel2::CAThit(TString card) { if(card.Contains("main") || card.CompareTo("")==0 ) { if( this->IsHit("CAT1-M") )return true; if( this->IsHit("CAT2-M") )return true; if( this->IsHit("CAT3-M") )return true; if( this->IsHit("CAT4-M") )return true; } if(card.Contains("extra") || card.CompareTo("")==0) { if( this->IsHit("CAT1-E") ) return true; if( this->IsHit("CAT2-E") ) return true; if( this->IsHit("CAT3-E") ) return true; if( this->IsHit("CAT4-E") ) return true; } return false; } /** * is CARD hit? **/ bool AcLevel2::CARDhit(TString card) { if(card.Contains("main") || card.CompareTo("")==0 ) { if( this->IsHit("CARD1-M") )return true; if( this->IsHit("CARD2-M") )return true; if( this->IsHit("CARD3-M") )return true; if( this->IsHit("CARD4-M") )return true; } if(card.Contains("extra") || card.CompareTo("")==0) { if( this->IsHit("CARD1-E") ) return true; if( this->IsHit("CARD2-E") ) return true; if( this->IsHit("CARD3-E") ) return true; if( this->IsHit("CARD4-E") ) return true; } return false; } /** * is AC hit? **/ bool AcLevel2::AChit(TString card) { if(this->CAThit(card) || this->CARDhit(card) || this->CAShit(card)) return true; return false; } /** * Fills a struct cAcLevel2 with values from a AcLevel2 object (to put data into a F77 common). */ void AcLevel2::GetLevel2Struct(cAcLevel2 *l2) const{ for(int i=0;i<2;i++){ l2->status[i] = status[i]; l2->hitmap[i] = hitmap[i]; l2->hitstatus[i] = hitstatus[i]; l2->trigger[i] = trigger[i]; } } void AcLevel2::SetFromLevel2Struct(cAcLevel2 *l2){ for(int i=0;i<2;i++){ status[i] = l2->status[i]; hitmap[i] = l2->hitmap[i]; hitstatus[i] = l2->hitstatus[i]; trigger[i] = l2->trigger[i]; } }