Parent Directory | Revision Log
Memory leak bug fixed
1 | mocchiut | 1.1 | #include <TObject.h> |
2 | #include <AcLevel2.h> | ||
3 | ClassImp(AcLevel2); | ||
4 | |||
5 | AcLevel2::AcLevel2() { | ||
6 | status[0]=0; | ||
7 | hitmap[0]=0; | ||
8 | hitstatus[0]=0; | ||
9 | trigger[0]=0; | ||
10 | //OBT=0ULL; | ||
11 | //pro_num=0; | ||
12 | //pkt_num=0ULL; | ||
13 | status[1]=0; | ||
14 | hitmap[1]=0; | ||
15 | hitstatus[1]=0; | ||
16 | trigger[1]=0; | ||
17 | } | ||
18 | mocchiut | 1.2 | |
19 | void AcLevel2::Clear(){ | ||
20 | status[0]=0; | ||
21 | hitmap[0]=0; | ||
22 | hitstatus[0]=0; | ||
23 | trigger[0]=0; | ||
24 | status[1]=0; | ||
25 | hitmap[1]=0; | ||
26 | hitstatus[1]=0; | ||
27 | trigger[1]=0; | ||
28 | } |
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