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modified for C3PO
1 | #ifndef AcStruct_h |
2 | #define AcStruct_h |
3 | |
4 | struct cAcLevel2 { |
5 | |
6 | Int_t status[2]; |
7 | Int_t hitmap[2]; |
8 | Int_t hitstatus[2]; |
9 | Int_t trigger[2]; |
10 | |
11 | void InitcAcLevel2(){ |
12 | for(int i=0;i<2;i++){ |
13 | status[i]=0; |
14 | hitmap[i]=0; |
15 | hitstatus[i]=0; |
16 | trigger[i]=0; |
17 | } |
18 | } |
19 | }; |
20 | |
21 | #endif |
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