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modified for C3PO
1 | // Author E.Mocchiutti, modified 20060511 S.Orsi |
2 | #ifndef AcLevel2_h |
3 | #define AcLevel2_h |
4 | // |
5 | #include <TObject.h> |
6 | |
7 | #include <AcStruct.h> |
8 | //#include <TClonesArray.h> |
9 | // |
10 | class AcLevel2 : public TObject { |
11 | private: |
12 | |
13 | public: |
14 | Int_t status[2]; |
15 | Int_t hitmap[2]; |
16 | Int_t hitstatus[2]; |
17 | Int_t trigger[2]; |
18 | //ULong64_t OBT; |
19 | //Int_t pro_num; |
20 | //ULong64_t pkt_num; |
21 | // constructor |
22 | AcLevel2(); |
23 | AcLevel2* GetAcLevel2(){return this;}; // Elena |
24 | void GetLevel2Struct(cAcLevel2 *) const; |
25 | void SetFromLevel2Struct(cAcLevel2 *); |
26 | |
27 | void Clear(); // emiliano |
28 | // |
29 | ClassDef(AcLevel2, 1); |
30 | }; |
31 | |
32 | |
33 | #endif |
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