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#define AcLevel2_h |
#define AcLevel2_h |
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// |
// |
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#include <TObject.h> |
#include <TObject.h> |
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#include <AcStruct.h> |
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//#include <TClonesArray.h> |
//#include <TClonesArray.h> |
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// |
// |
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class AcLevel2 : public TObject { |
class AcLevel2 : public TObject { |
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private: |
private: |
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public: |
public: |
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UShort_t status[2]; |
Int_t status[2]; |
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UShort_t hitmap[2]; |
Int_t hitmap[2]; |
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UShort_t hitstatus[2]; |
Int_t hitstatus[2]; |
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UShort_t trigger[2]; |
Int_t trigger[2]; |
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//ULong64_t OBT; |
//ULong64_t OBT; |
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//Int_t pro_num; |
//Int_t pro_num; |
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//ULong64_t pkt_num; |
//ULong64_t pkt_num; |
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// constructor |
// constructor |
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AcLevel2(); |
AcLevel2(); |
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AcLevel2* GetAcLevel2(){return this;}; // Elena |
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void GetLevel2Struct(cAcLevel2 *) const; |
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void SetFromLevel2Struct(cAcLevel2 *); |
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void Clear(); // emiliano |
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// |
// |
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ClassDef(AcLevel2, 1); |
ClassDef(AcLevel2, 1); |
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}; |
}; |