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modified for C3PO
| 1 | // Author E.Mocchiutti, modified 20060511 S.Orsi |
| 2 | #ifndef AcLevel2_h |
| 3 | #define AcLevel2_h |
| 4 | // |
| 5 | #include <TObject.h> |
| 6 | |
| 7 | #include <AcStruct.h> |
| 8 | //#include <TClonesArray.h> |
| 9 | // |
| 10 | class AcLevel2 : public TObject { |
| 11 | private: |
| 12 | |
| 13 | public: |
| 14 | Int_t status[2]; |
| 15 | Int_t hitmap[2]; |
| 16 | Int_t hitstatus[2]; |
| 17 | Int_t trigger[2]; |
| 18 | //ULong64_t OBT; |
| 19 | //Int_t pro_num; |
| 20 | //ULong64_t pkt_num; |
| 21 | // constructor |
| 22 | AcLevel2(); |
| 23 | AcLevel2* GetAcLevel2(){return this;}; // Elena |
| 24 | void GetLevel2Struct(cAcLevel2 *) const; |
| 25 | void SetFromLevel2Struct(cAcLevel2 *); |
| 26 | |
| 27 | void Clear(); // emiliano |
| 28 | // |
| 29 | ClassDef(AcLevel2, 1); |
| 30 | }; |
| 31 | |
| 32 | |
| 33 | #endif |
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