| 3 | #define AcLevel2_h | #define AcLevel2_h | 
| 4 | // | // | 
| 5 | #include <TObject.h> | #include <TObject.h> | 
| 6 |  | // | 
| 7 | #include <AcStruct.h> | #include <AcStruct.h> | 
|  | //#include <TClonesArray.h> |  | 
| 8 | // | // | 
| 9 | class AcLevel2 : public TObject { | class AcLevel2 : public TObject { | 
| 10 | private: | private: | 
| 14 | Int_t hitmap[2]; | Int_t hitmap[2]; | 
| 15 | Int_t hitstatus[2]; | Int_t hitstatus[2]; | 
| 16 | Int_t trigger[2]; | Int_t trigger[2]; | 
| 17 | //ULong64_t OBT; | Int_t unpackError; // Emiliano | 
|  | //Int_t     pro_num; |  | 
|  | //ULong64_t pkt_num; |  | 
| 18 | // constructor | // constructor | 
| 19 | AcLevel2(); | AcLevel2(); | 
| 20 | AcLevel2* GetAcLevel2(){return this;}; // Elena | AcLevel2* GetAcLevel2(){return this;}; // Elena | 
| 23 |  |  | 
| 24 | void Clear(); // emiliano | void Clear(); // emiliano | 
| 25 | // | // | 
| 26 | ClassDef(AcLevel2, 1); | ClassDef(AcLevel2, 2); | 
| 27 | }; | }; | 
| 28 |  |  | 
| 29 |  |  |